Edukasi: Jurnal Pendidikan Dasar is an peer-reviewed journal dedicated to interchange for the results of high quality research in all aspect of elementary education. The journal publishes state-of-art papers in fundamental theory, experiments and simulation, as well as applications, with a systematic proposed method, sufficient review on previous works, expanded discussion and concise conclusion.
Pengembangan Media Pembelajaran Berbasis ICT Terhadap Literasi Digital Mahasiswa PGSD dalam Konteks Transformasi Era 5.0
Rendahnya literasi digital mahasiswa PGSD dalam menghadapi transformasi era 5.0 menjadi kendala utama dalam menyiapkan calon pendidik yang adaptif terhadap teknologi. Penelitian ini bertujuan mengembangkan media pembelajaran berbasis ICT untuk meningkatkan literasi digital mahasiswa PGSD STKIP Agama Hindu Amlapura. Metode penelitian yang digunakan adalah Research and Development (R&D). Hasil penelitian terhadap 100 mahasiswa tahun akademik 2025/2026 menunjukkan bahwa media yang dikembangkan sangat valid dan efektif. Terjadi peningkatan signifikan pada skor literasi digital mahasiswa, terutama dalam kemampuan memproduksi konten edukatif berbasis teknologi dan pencarian informasi digital yang kredibel. Responden menunjukkan antusiasme tinggi karena media memfasilitasi pembelajaran mandiri yang interaktif. Simpulan penelitian ini adalah pengembangan media pembelajaran berbasis ICT efektif meningkatkan literasi digital mahasiswa PGSD dalam konteks transformasi era 5.0.
PGSD STKIP Agama Hindu Amlapura, Era 5.0.
Copyright (c) 2026 Putu Bayu Ariska Putra Gotama, Ni Ketut Erna Muliastrini (Author) https://creativecommons.org/licenses/by-sa/4.0
Perkembangan Karakter Peduli Lingkungan Anak Sekolah Dasar Melalui Proyek PJBL
Pendidikan sekolah dasar strategis dalam membentuk karakter peduli lingkungan. Namun, pembelajaran seringkali terlalu teoretis sehingga nilai kebersihan belum menjadi kebiasaan. Penelitian Systematic Literature Review 2021–2025 ini mengkaji penerapan Project Based Learning (PjBL) melalui proyek kebersihan sekolah. Hasilnya menunjukkan bahwa proyek autentik seperti program 3R, pembuatan poster, dan aktivitas kebersihan efektif meningkatkan ranah afektif, kognitif, serta psikomotorik siswa. Keterlibatan aktif ini mendorong perubahan perilaku nyata, seperti peningkatan kedisiplinan piket dan kebiasaan membuang sampah pada tempatnya. Disimpulkan bahwa model PjBL adalah pendekatan efektif dan relevan untuk menanamkan nilai karakter peduli lingkungan secara bermakna di sekolah dasar.
Copyright (c) 2026 Rafika Dewi Anjani, Amelia Dirgahayu, Sulistiyawati (Author) https://creativecommons.org/licenses/by-sa/4.0
Efektivitas Game Based Learning dalam Meningkatkan Literasi Sains pada Pembelajaran IPAS SD
Penelitian ini bertujuan meninjau efektivitas Game Based Learning (GBL) dalam meningkatkan literasi sains pada pembelajaran IPAS di sekolah dasar. Metode yang digunakan adalah Systematic Literature Review (SLR) dengan analisis PRISMA, melalui tahapan identifikasi, penyaringan, kelayakan, dan inklusi. Artikel dicari pada database Google Scholar, DOAJ, dan portal jurnal pendidikan dasar dengan kata kunci “Game Based Learning”, “literasi sains”, “IPAS”, dan “Sekolah Dasar” dalam rentang tahun 2021–2025. Dari 50 artikel yang ditemukan, 15 artikel memenuhi kriteria inklusi dan dianalisis lebih lanjut. Hasil sintesis menunjukkan bahwa GBL efektif meningkatkan hasil belajar, motivasi, minat, serta keterampilan berpikir kritis siswa. Media yang digunakan beragam, seperti Quizizz, Educandy, Canva, Genially, board game, dan Construct 2. Faktor pendukung meliputi ketersediaan teknologi dan kesiapan guru, sedangkan hambatan utama adalah keterbatasan fasilitas dan skala penelitian yang masih kecil. Penelitian ini menegaskan perlunya sintesis sistematis untuk memahami variasi media, indikator literasi sains, serta faktor pendukung dan penghambat penerapan GBL pada jenjang sekolah dasar.
Copyright (c) 2026 Aliatun Najah (Author) https://creativecommons.org/licenses/by-sa/4.0
Pengaruh Penerapan Media Digital Terhadap Hasil Belajar Siswa Sekolah Dasar
Perkembangan teknologi digital telah mendorong perubahan signifikan dalam praktik pembelajaran di sekolah dasar. Media digital dimanfaatkan sebagai sarana untuk meningkatkan efektivitas pembelajaran dan hasil belajar siswa. Penelitian ini bertujuan untuk menganalisis pengaruh penerapan media digital terhadap hasil belajar siswa sekolah dasar melalui pendekatan Systematic Literature Review (SLR) dengan analisis PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses). Artikel dikumpulkan dari berbagai basis data ilmiah nasional dan internasional yang diterbitkan pada periode 2019–2025. Proses seleksi dilakukan melalui tahapan identifikasi, penyaringan, kelayakan, dan inklusi. Hasil kajian menunjukkan bahwa penerapan media digital secara konsisten memberikan dampak positif terhadap hasil belajar siswa, baik dari aspek kognitif, motivasi, maupun keterlibatan belajar. Namun, implementasi media digital masih menghadapi kendala berupa keterbatasan infrastruktur, kompetensi digital guru, serta akses teknologi. Penelitian ini menyimpulkan bahwa media digital berpotensi meningkatkan hasil belajar siswa sekolah dasar apabila didukung oleh kesiapan guru, sarana prasarana, dan strategi pembelajaran yang tepat.
Copyright (c) 2026 Syarifuddin Khoirul, Agus Kurniawan, Rahmania Fadlilatus Sabila (Author) https://creativecommons.org/licenses/by-sa/4.0
Systematic Literature Review: Media Digital Interaktif Untuk Meningkatkan Kemampuan Membaca Siswa Sekolah Dasar
Kemampuan membaca di sekolah dasar memerlukan dukungan media pembelajaran inovatif seiring perkembangan teknologi digital. Penelitian ini bertujuan untuk menganalisis efektivitas media digital interaktif dalam meningkatkan kemampuan membaca siswa sekolah dasar berdasarkan literatur terkini periode 2021–2025. Metode yang digunakan adalah systematic literature review terhadap artikel jurnal nasional dan internasional yang relevan. Hasil kajian menunjukkan bahwa media digital interaktif, seperti cerita digital, komik digital, dan aplikasi interaktif, secara konsisten meningkatkan motivasi dan kemampuan membaca siswa. Efektivitas media tersebut terutama tampak pada pembelajaran membaca permulaan di kelas rendah, dengan dukungan pendekatan penelitian pengembangan dan eksperimen yang menghasilkan media valid dan efektif. Disimpulkan bahwa media digital interaktif merupakan inovasi pembelajaran yang efektif untuk meningkatkan kemampuan membaca siswa sekolah dasar.
kemampuan membaca, media digital interaktif, sekolah dasar, systematic literature review
Copyright (c) 2026 Almasah Shelomita Hilmy (Author) https://creativecommons.org/licenses/by-sa/4.0
Analisis Model Pembelajaran Terhadap Kemampuan Numerasi Siswa Sekolah Dasar
Kemampuan numerasi merupakan kompetensi esensial dalam kurikulum nasional dan Asesmen Nasional yang menekankan kemampuan memahami, menalar, dan menerapkan konsep matematika dalam kehidupan nyata. Namun, hasil PISA menunjukkan bahwa kemampuan numerasi siswa sekolah dasar di Indonesia masih tergolong rendah. Salah satu faktor penyebabnya adalah praktik pembelajaran matematika yang cenderung berpusat pada guru dan berorientasi pada hafalan prosedural. Penelitian ini bertujuan untuk menganalisis secara sistematis efektivitas berbagai model pembelajaran terhadap kemampuan numerasi siswa sekolah dasar. Metode yang digunakan adalah Systematic Literature Review (SLR) dengan menelaah artikel penelitian nasional dan internasional yang relevan. Hasil kajian menunjukkan bahwa model pembelajaran inovatif, seperti Problem-Based Learning, discovery learning, cooperative learning, dan blended learning, berkontribusi positif dalam meningkatkan kemampuan numerasi, khususnya pada aspek pemahaman konsep, penalaran, dan penerapan matematika. Temuan ini menegaskan pentingnya penerapan model pembelajaran yang kontekstual dan berpusat pada siswa.
Model Pembelajaran, Numerasi, Sekolah Dasar, SLR
Copyright (c) 2026 Fitri Ira Swara (Author) https://creativecommons.org/licenses/by-sa/4.0
Efektivitas Model Pembelajaran dalam Pendekatan Berdiferensiasi untuk Meningkatkan Hasil Belajar Siswa Sekolah Dasar
Kurikulum Merdeka mengharuskan guru mengakomodasi keragaman kebutuhan belajar siswa melalui pendekatan berdiferensiasi. Namun, kajian komprehensif tentang model pembelajaran yang paling efektif dalam konteks diferensiasi masih jarang ditemukan. Penelitian ini mengkaji efektivitas berbagai model pembelajaran berdiferensiasi dan pengaruhnya terhadap capaian belajar siswa SD. Metode Systematic Literature Review (SLR) dengan protokol PRISMA digunakan untuk menganalisis 17 artikel jurnal nasional dan internasional periode 2021-2025 dari Google Scholar, Portal Garuda, dan DOAJ. Hasil penelitian menunjukkan bahwa penerapan Project-Based Learning (PjBL) dan Problem-Based Learning (PBL) dalam pembelajaran berdiferensiasi mampu meningkatkan kemampuan kognitif, berpikir kritis, dan kreativitas siswa SD secara signifikan. Diferensiasi konten, proses, dan produk menciptakan lingkungan belajar inklusif serta meningkatkan motivasi belajar. Kendala utama meliputi keterbatasan waktu perencanaan dan ketersediaan sumber belajar. Disimpulkan bahwa sinergi pembelajaran berdiferensiasi dengan model inovatif efektif meningkatkan kualitas pembelajaran SD. Riset lanjutan perlu mengeksplorasi pemanfaatan teknologi multimedia untuk mengoptimalkan diferensiasi pada kelas besar.
Pembelajaran Berdiferensiasi; Model Pembelajaran; Hasil Belajar; Sekolah Dasar; systematic literature review
Copyright (c) 2026 Nor Mukhamad Syaikhuna, Hana Widia Putri , Dewi Lestari (Author) https://creativecommons.org/licenses/by-sa/4.0
The Relationship between Social Intelligence and Student Academic Success: Case Studies in the Campus Environment
This research aims to explore the relationship between emotional intelligence and student academic achievement at the Muhammadiyah University of Bangka Belitung. The simple random sampling method was used to select 36 students as research subjects. The instruments used include an emotional intelligence scale based on Goleman's theory (2002) and grade transcripts to assess academic achievement. The research results show that the majority of PGSD students have a high level of social interaction with peers (86.1%), which has the potential to increase their social intelligence. Most students (72.2%) had a moderate level of social involvement, while 11.1% had high or very high social involvement. In addition, 77.8% of students felt quite capable of understanding other people's feelings and thoughts, and 97.3% considered it important or very important to have good relationships with lecturers and staff. As many as 58.2% of students often or very often attend social events on campus, which shows their level of social intelligence. High levels of social support from peers contribute to learning motivation, reduce stress, and improve emotional well-being, all of which can improve academic achievement. Most students often or very often work together on academic assignments (80.5%), and the majority can resolve interpersonal conflicts with frequency sometimes (55.6%) or often (27.8%). Data also shows that 41.7% of students sometimes help other students. Finally, there is a significant relationship between academic success and the ability to interact socially in the campus environment, with 47.2% of respondents stating a moderate relationship, 30.6% a strong relationship, and 19.4% a very strong relationship.
Social Intelligence; Academic Success; Student
Copyright (c) 2026 Zonalisa Fhatri, M Iqbal Arrosyad (Author) https://creativecommons.org/licenses/by-sa/4.0
Keunikan Pola Dan Struktur Pementasan Topeng Dalem Sidhakarya Di Kabupaten Buleleng
This study examines in-depth the performance of the Topeng Sidhakarya Mask in the context of the Dewa Yajna Ceremony in Buleleng Regency, Bali, with a focus on its Hindu aesthetic aspects and socio-religious functions. Through a qualitative ethnographic approach conducted over 9 months, data were collected from participant observation of 12 performances, in-depth interviews with 15 informants (including dancers, priests, and traditional leaders), and analysis of related documents. The results of the study revealed three main findings: First, the structure of the performance in Buleleng is unique in that it is performed at the pensineban stage (the closing of the ceremony), unlike other regions in Bali which usually perform it together with the core ritual. Second, an analysis of Hindu aesthetics based on the concept of Sad Angga shows how the elements of Rupabheda (differences in form) are manifested in the character of the mask, while Bhava (expression of feeling) is seen in the dynamics of dance movements that originate from the Gambuh tradition. Third, this performance functions as a medium for transmitting religious values through dialogue with Punakawan (the Punakawan) while maintaining social cohesion within the community.
Copyright (c) 2025 https://creativecommons.org/licenses/by-sa/4.0
Peningkatan Hasil Belajar Perkalian Siswa Kelas 3 Menggunakan Media Papan Ruler Perkalian di MI Al Hidayah
Siswa kelas tiga di MI Al Hidayah akan menjadi fokus penelitian ini karena mereka berupaya meningkatkan kemampuan perkalian mereka dengan menggunakan Papan Penggaris Perkalian. Penelitian Tindakan Kelas (PTK) menggunakan metodologi Kemmis dan Taggart merupakan proses interaktif yang dilakukan dua kali. Hanya 60% siswa yang mampu memenuhi KKM pada siklus pertama. Penggunaan media pembelajaran pada siklus kedua menghasilkan peningkatan prestasi sebesar 85%. Pemahaman siswa yang nyata terhadap konsep perkalian, peningkatan antusiasme belajar, dan keterlibatan aktif semuanya dipengaruhi secara positif oleh penggunaan Papan Penggaris Perkalian. Temuan ini menunjukkan bahwa media ini berpotensi menjadi pendekatan baru dalam pengajaran matematika, terutama bagi siswa sekolah dasar yang sedang belajar perkalian.
Perkalian, Papan Ruler Perkalian, TaRl, Penelitian Tindakan Kelas.
Copyright (c) 2026 Chairunnisa, Pratiwi Kartika Sari, Allifanny Nurfitriani (Author) https://creativecommons.org/licenses/by-sa/4.0
Peningkatan minat dan prestasi belajar IPAS dengan model SAVI serta Flash Card di SDN Tembongraja
Penelitian ini bertujuan untuk meningkatkan minat dan prestasi belajar siswa kelas V SDN Tembongraja 02 pada mata pelajaran Ilmu Pengetahuan Alam dan Sosial (IPAS) melalui penerapan model pembelajaran SAVI (Somatic, Auditory, Visual, Intellectual) yang diintegrasikan dengan media pembelajaran Flash Card. Penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK) dengan desain Kemmis dan McTaggart yang terdiri dari dua siklus. Setiap siklus melibatkan tahapan perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Data dikumpulkan melalui tes, observasi, dokumentasi, dan angket minat belajar siswa. Hasil penelitian menunjukkan bahwa penerapan model SAVI dengan bantuan Flash Card secara signifikan meningkatkan minat belajar siswa yang ditunjukkan melalui peningkatan partisipasi aktif siswa selama proses pembelajaran. Selain itu, prestasi belajar siswa juga mengalami peningkatan yang terlihat dari hasil evaluasi pada setiap siklus. Pada Siklus I, aktivitas siswa mencapai 94,7%, sedangkan pada Siklus II meningkat hingga 100%. Peningkatan ini menunjukkan bahwa integrasi model SAVI dengan media Flash Card mampu menciptakan pembelajaran yang lebih interaktif dan efektif. Secara keseluruhan, penelitian ini menyarankan penggunaan model pembelajaran SAVI yang didukung oleh media interaktif seperti Flash Card sebagai strategi inovatif untuk meningkatkan kualitas pembelajaran di sekolah dasar.
Copyright (c) 2026 Reza Rosdiana, Agung Nugroho (Author) https://creativecommons.org/licenses/by-sa/4.0
Peran Manajemen Pendidikan Seni Dalam Pembentukan Karakter Siswa Melalui Seni Suara Karungut
The purpose of this research is to discuss the role of art education management in shaping students' character through Karungut sound art, a traditional art typical of Dayak Kalimantan. Art education has an important contribution in building character values, such as discipline, responsibility, creativity, and appreciation for local culture. Effective management of arts education includes planning, organizing, implementing, and evaluating arts activities in schools. The research method used in this study is a qualitative method. Data collection techniques are carried out through interviews, observation studies and documentation studies. The Karungut Sound Art structured management approach is able to integrate art learning with deep cultural and moral values. This research shows that karungut art can be used as an interactive and inspirational learning medium, which not only trains students' artistic abilities but also instills positive character values.
Art Education Management; Character; Karungut Sound Art
Pendidikan Seni Sebagai Sarana Penguatan Profil Pelajar Pancasila Di SD Negeri 2 Anturan
Art education at SD Negeri 2 Anturan has an important role in strengthening the Pancasila Student Profile by developing character, creativity, and understanding of Pancasila values in students. Through a descriptive qualitative approach, this study involved interviews, observation, documentation and interactive data analysis to gain in-depth insights into the implementation of art education at the school. The results show that art education not only improves technical skills, but also strengthens students' understanding of Pancasila values such as harmony, tolerance, deliberation and social justice. The art activities, such as drawing, dance and drama, provide space for students to express these values. In addition, art education plays a role in students' character development, such as discipline, responsibility, cooperation and self-confidence. Despite challenges in its implementation, such as limited facilities and time, art education can have a positive impact on the formation of a smart, creative generation with Pancasila character. This study recommends increasing time allocation, strengthening facilities, and training for art teachers to improve the effectiveness of art education in strengthening the Pancasila Student Profile
Art Education; Pancasila Learner Profile; Character Strengthening
Ektifitas Model Integrated Learning Berorientasi Tri Hita Karana Untuk Meningkatkan Hasil Belajar Siswa Kelas 2 SD Negeri 1 Seririt
The purpose of this study is to evaluate the effectiveness of the Integrated Learning model based on Tri Hita Karana in improving the learning outcomes of elementary school students. The method used is a quasi-experimental design. The sample consists of 44 second-grade students from SD Negeri 1 Seririt who participated in this study. This quantitative research uses a One-Group Pretest-Posttest design. A learning outcomes test was administered before and after the implementation of the Integrated Learning model as a measurement tool. The data were analyzed using descriptive statistics, presented in the form of tables and histograms. Normality testing was conducted using the One-Sample Kolmogorov-Smirnov Test, while homogeneity testing was performed using the Variance Homogeneity Test. Statistical significance was tested using the Paired Samples t-Test through SPSS software version 29.0. The analysis results show that the t-value (16.797) is much larger than the t-table value (2.016), and the Sig (2-tailed) value is less than 0.05, so the alternative hypothesis (Ha) is accepted. Thus, the implementation of the Integrated Learning model based on Tri Hita Karana significantly improved the learning outcomes of the second-grade students at SD Negeri 1 Seririt.
Integrated Learning; Tri Hita Karana; learning outcomes; elementary school
Penerapan Model Kolaboratif Learning Berbasis Kearifan Lokal Dalam Meningkatkan Hasil Belajar Siswa Kelas 3 SD Negeri 2 Bila
This study aims to evaluate the effectiveness of Collaborative Learning model based on local wisdom in improving learning outcomes of elementary school students. The method used was quasi experiment. A sample of 14 students from grade 3 of SD Negeri 2 Bila participated in this study. This quantitative research used a One-Group Pretest-Posttest design. Learning outcome tests were given before and after the application of the Collaborative Learning model as a measurement tool. Data were analysed using descriptive statistics, which were then presented in the form of tables and histograms. Normality test was conducted using One-Sample Kolmogorov-Smirnov Test, while homogeneity test was conducted using Variance Homogeneity Test. Statistical significance test was conducted using Paired Samples t-Test through SPSS version 29.0 software. The analysis results showed that the t-count value was greater than the t-table value (9.524 > 2.160), and the two-sided Sig value was smaller than 0.05, so the alternative hypothesis (Ha) was accepted. In conclusion, the application of the Collaborative Learning model based on local wisdom significantly improves the learning outcomes of grade 3 students of SD Negeri 2 Bila.
Collaborative Learning; local wisdom; learning outcomes; elementary school
Developing E-Module Based on Ethnoscience Using STEAM Approach
The learning process will be more meaningful if integrated with science concepts and activities around students. Furthermore, that is reflected in local wisdom and well-known as ethnoscience. The integration of Batik Madura studies can be presented in a companion reading book in the form of Batik Madura tourism e-module for elementary school students. This e-module is prepared using STEAM approach. The purpose of this study is to develop a valid, effective, and attractive of e-module based on ethnoscience using STEAM approach as a companion reading book for the student thematic books. This study used Research and Development (R&D) model referring to the 4-D model namely: define, design, develop, and disseminate. The subjects of the field trial were 29 students at Elementary School of Telaga Biru 1, Tanjung Bumi Sub-district Bangkalan Regency, and 29 students at Elementary School of Pandian 1, Sumenep Regency. Data collection techniques include questionnaires and tests. This study is intended to obtain at least 3 (three) main findings, namely: (1) the validity results from content validator obtained on 63 classified as “good” and media validator obtained on 65.5 classified as “good”; (2) the effectiveness of developing e-module in terms of the proficiency test in small group trial get percentage 88,9% and in large group trial get percentage 95% classified as “effective”; and (3) the attractiveness of developing an e-module in terms of student responses get percentage 90,81% classified as attractive.
Copyright (c) 2026 Ahmad Pratikno, Isna Ida Mardiyana, Ade Cyntia Pritasari (Author) https://creativecommons.org/licenses/by-sa/4.0
Kesiapan Siswa Masuk Sekolah Dasar Dengan Nijmeegse Schoolwaamheids Tes (NST) di TK X Renon-Bali
This study aims to see the picture of students' readiness to enter Elementary School in Kindergarten X, Renon-Bali. The sample in the study amounted to 21 students. The study used a descriptive quantitative method, sampling was carried out using a saturated sampling technique. Based on the results of the study obtained after the administration of the Nijmeegse Schoolwaamheids Test (NST), the majority of students in Kindergarten X have a high school readiness score. The distribution of the results of the data analysis carried out, obtained a picture of readiness to enter Elementary School, the average learning readiness of 21 students with details Average learning readiness of 21 students, with details Very Ready (SS) 11 students (52.38%), Quite Ready (CS) 10 students (47.62%), in the category of Doubtful (Doubt) and Not Ready (BS) there were no students (0%) who were hesitant or not ready. These results indicate that most students in Kindergarten X have a high level of readiness to enter Elementary School However, in aspects of school readiness there are still things that need to be developed continuously. For example in the aspects of fine motor skills, sharp observation, critical observation, concentration, memory, understanding stories and drawing people. These aspects can be strengthened with additional practice and guidance from teachers and parents, the right support can help students achieve higher abilities.
Elementary school readiness; NST; students
Copyright (c) 2024 https://creativecommons.org/licenses/by-sa/4.0
Penerapan Model Pembelajaran Team Based Learning berbantuan Pendekatan Gamifikasi terhadap Keterampilan Merancang Pembelajaran IPAS
This study aims to improve the skills of designing learning for Natural Sciences and Social Sciences (IPAS) through the application of the Team Based Learning (TBL) model supported by a gamification approach for fourth-semester students of the Elementary School Teacher Education Program (PGSD) at Ganesha University of Education. The method used is Classroom Action Research (CAR) conducted over a period of four months. The results show that before the intervention, the students' skills in designing learning were categorized as poor (with an average score of 65.5). After implementing TBL and gamification over two cycles, students' skills significantly improved, with an average score of 77.5 (satisfactory) in Cycle I and 85.5 (good) in Cycle II. This study shows that the integration of interactive and innovative learning methods not only enhances the skills of designing learning but also motivates students to actively engage in the learning process. Thus, TBL and gamification have proven effective in creating engaging learning experiences that are relevant to the demands of the times, preparing future educators to face increasingly complex educational challenges.
Skills in designing learning; Team Based Learning; gamification; IPAS; Merdeka curriculum
Pengembangan E-Modul Interaktif Berbasis Problem Based Learning Berorientasi Social Emotional Learning Dalam Tri Hita Karana Untuk Meningkatkan Kemampuan Pemecahan Masalah Matematika Siswa Dan Berakhlak Mulia
This study aims to: (1) develop a valid, practical, and effective interactive e-module oriented towards Social Emotional Learning (SEL); (2) determine the validity, practicality, and effectiveness of a Problem-Based Learning (PBL)-based interactive e-module oriented towards SEL in THK to enhance students' mathematical problem-solving skills and noble character. To achieve these objectives, the study was designed using Plomp’s research procedure and employed various instruments, including an interactive e-module validity sheet, teacher response questionnaire, student response questionnaire, mathematical problem-solving test, and student character observation sheet. The population of this study consisted of fourth-grade students from SD Negeri 1 Baktiseraga and SD Negeri 6 Panji. The research instruments included questionnaires, such as the e-module implementation sheet and student and teacher response questionnaires. The effectiveness of the e-module was measured using a mathematical problem-solving test. The study results revealed that:(1) The developed Interactive E-Module falls into the "very good" category with an average score of 4.6.(2) The developed Interactive E-Module is categorized as "very practical" with an average percentage of 80.97%.(3) The developed Interactive E-Module is classified as "highly effective."Besides enhancing students’ character, the SEL-oriented interactive e-module also improved their understanding of fraction concepts. At SD Negeri 1 Baktiseraga, the average pre-test score was 21.41, and the post-test score was 85.18. Meanwhile, at SD Negeri 6 Panji, the average pre-test score was 45.14, and the post-test score was 86.00.
Interactive E-Module, Social Emotional Learning, Problem-Based Learning,Mathematical Problem-Solving Skills, and Noble Character
Copyright (c) 2026 Kadek Ayu Kusuma Cahyaningrum (Author) https://creativecommons.org/licenses/by-sa/4.0
Hands-On Activity dalam Pembelajaran Matematika di Sekolah Dasar
This study aims to describe the emergence of hands-on activity and its benefits in the learning process in grade III with simple fractions material. This study aimed to identify new concepts and designs that would facilitate independent learning through direct experience and ascertain the benefits of hands-on activity. The study was conducted at SD Negeri Balirejo, where grade III students were the research subjects. The data were collected through observation and documentation. The study's findings indicated that throughout the four meetings conducted in cycles I and II, the incorporation of hands-on activities became evident within the learning process. This was observed through implementing diverse student activities, including using active questioning techniques to explore information and direct engagement with the learning materials. This hands-on activity's benefits are facilitating students' critical, independent, and active thinking in the learning process.
hands on activity; mathematics learning; elementary school
Efektivitas Model Project Based Learning (PjBL) Berbantuan Media Powerpoint dalam Meningkatkan Kemampuan Berpikir Kreatif Peserta Didik Pada Pembelajaran IPA di Kelas V SD
The level of creative thinking abilities of students in Indonesia is still relatively low. This condition shows that it is necessary to use appropriate learning models so that learning outcomes can be said to be complete and effective. The learning model is a project based learning model. This research aims to determine the effectiveness of the project based learning model assisted by PowerPoint media in improving students' creative thinking abilities in science learning in class V elementary school. This type of research is quantitative research with a quasi experimental method. The design of this study was a nonequivalent control group design. The population used was all fifth grade elementary school students in the Muara Ciujung Barat sub-district. The samples in this study were students in classes VA and VB at SDN 1 Muara Ciujung Barat, each numbering 30 students, with sample determination using a cluster random sampling technique. The instrument used in this research was a test instrument in the form of an essay consisting of 10 questions. The data analysis technique in this research is to use a parametric analysis test using the t test. Based on the results of calculations using the independent t-test and paired t-test, the Sig. = 0.000 < 0.05, which shows that there is an increase in students' creative thinking abilities in science learning. This is also reinforced by the results of the N-Gain test in the experimental class which shows an average N-Gain value of 56%, which means it is included in the medium category. In other words, the results of this research show that the project based learning model in the experimental class is effective in improving students' creative thinking abilities.
effectiveness of the project based learning model; think creatively; science learning
Using Stories in English Language Learning: Students Perceptions on Their English Literacy
This study aimed to examine students’ perceptions of the use of stories in English learning related to their literacy. This study has focused on survey research using mixed methods involving quantitative and qualitative approaches to investigate students’ perceptions more deeply. The researcher took students in grades 4, 5, and 6 in SD 3 Banjar Jawa and SD Lab Undiksha. The researcher used a questionnaire and interviews. The data was analyzed using descriptive statistics with PAIT (Psychometric Analysis of Item Theory) calculations. The overall interview results showed very positive results on the use of English stories for literacy by getting a mean score of 22.21 taken from three dimensions, namely 1) Behavioral Engagement, 2) Emotional Engagement, and 3) Cognitive Engagement. Based on the findings above, the use of stories received a very positive perception from students, concluded that students had a high interest in using English stories for literacy.
I Gusti Ayu Putu Gita Parameswari Parameswari
Copyright (c) 2026 I Gusti Ayu Putu Gita Parameswari Parameswari, Ni Made Ratminingsih, Made Hery Santosa (Author) https://creativecommons.org/licenses/by-sa/4.0
Analisis Kepraktisan Pengembangan E-LKPD Bahasa Indonesia Interaktif Berbasis THK untuk Meningkatkan Kemampuan Literasi dan Pencegahan Bullying Siswa SD di Bali
Indonesian education is experiencing literacy and bullying problems, namely elementary school students' literacy is still low, and bullying incidents are still rampant among students. It is very important to solve this problem to achieve the Golden Indonesia Vision 2045. Students' literacy skills must be improved and bullying behavior which can have a negative effect on students' mental and emotional development must be minimized. The aim of this research is to determine the practicality of developing THK-based Interactive Indonesian Language E-LKPD to improve literacy skills and prevent bullying of elementary school students in Bali. This research method uses the development method with the ADDIE design (Analysis, Design, Development, Implement, and Evaluate). This research will be carried out at 9 locations spread across 9 districts/cities in Bali. The research was carried out in 3 stages, namely: preparation stage, implementation stage, and final research stage. The data collection methods used are test methods, observation and questionnaire methods. The data analysis method used is a quantitative descriptive data analysis method. Based on the research that has been conducted, it is concluded that the practicality of using Interactive Indonesian Language E-LKPD based on Tri Hita Karana in an effort to improve literacy skills and prevent bullying of elementary school students in Bali is in the very practical category (92.74%). In general, the Interactive Indonesian Language E-LKPD based on Tri Hita Karana is very good, interesting and able to increase students' enthusiasm in studying Indonesian language material.
practicality, Interactive Indonesian E-LKPD, Tri Hita Karana, literacy skills, bullying prevention.
Copyright (c) 2025 I Nyoman Sudiana, Ida Ayu Made Darmayanti, I Putu Mas Dewantara, I Made Hendra Sukmayasa, Ni Nyoman Kurnia Wati (Author) https://creativecommons.org/licenses/by-sa/4.0
Model Discovery Learning dan Inquiry Learning dalam Pembelajaran IPA di Sekolah Dasar
Science education plays a crucial role in shaping students' understanding of the world around them. In the context of 21st-century learning, the challenge educators face is creating learning experiences that actively engage students in the discovery of knowledge. Two approaches that are becoming increasingly relevant in this context are Discovery Learning and Inquiry Learning. Both focus on developing critical thinking skills and problem-solving abilities. This research method uses a literature study, which involves collecting data from various sources such as books, journals, and related documents. The data analysis process is conducted with a descriptive approach to provide a deeper understanding of the application of these two learning models. The research steps include collecting relevant data and analyzing it to identify key issues. The results show that Discovery Learning is effective in encouraging students to actively participate through direct exploration, while Inquiry Learning focuses on scientific investigation by encouraging students to ask questions and formulate hypotheses. Both models enhance students' motivation and engagement in learning. However, the implementation of these models is not without challenges, such as time constraints and limited resources. In conclusion, the application of Discovery Learning and Inquiry Learning in science education is crucial in preparing students to face future challenges. Support from educational institutions, including teacher training and the provision of adequate resources, is necessary to optimize the implementation of these models so that students are better prepared to face the complexities of the ever-changing world.
Copyright (c) 2026 Gongma Sari Siagian, Siti Fatonah (Author) https://creativecommons.org/licenses/by-sa/4.0
Efektivitas Program Sapasari (Setiap Pagi Sarapan Literasi) Dalam Meningkatkan Literasi Siswa Kelas 4 SD Negeri Celukan Bawang
This study aims to analyse the effectiveness of the SAPASARI (Every Morning Breakfast Literacy) Program in improving literacy skills of primary school students. The subjects of this study were 15 grade 4 students from SD Negeri Celukan Bawang who followed a quantitative approach with a One Group Pretest-Posttest research design. Literacy tests were administered before and after programme implementation as a measurement tool. Data analysis was conducted using descriptive statistics presented in the form of tables and histograms. Normality test was conducted using Kolmogorov-Smirnov Test, while homogeneity was tested using Variance Homogeneity Test. Statistical significance was analysed using Paired Samples t-Test with SPSS version 29.0 for Mac software. The results showed that the alternative hypothesis (Ha) was accepted, with a calculated t-value of 21.313, which was significantly higher than the t-table value of 2.145, and a two-sided significance value (Sig. 2-tailed) of <0.001, which was smaller than the significance level of 0.05. These results indicate that the literacy skills of grade 4 students of SD Negeri Celukan Bawang improved significantly after the implementation of the SAPASARI Programme. This study provides empirical evidence that daily routine-based literacy programmes, such as SAPASARI, are effective in improving students' literacy quality at the primary education level. The implications of this study emphasise the importance of implementing similar literacy programmes to build students' reading culture and critical thinking skills.
Literacy; SAPASARI programme; literacy improvement; primary education
Efektivitas Model Pembelajaran Project Based Learning Dalam Meningkatkan Literasi Siswa Kelas 5 SD Negeri 4 Tukadsumaga
The purpose of this research is to evaluate how well the Project-Based Learning (PjBL) methodology raises primary school pupils' reading levels. Thirty fifth-grade students from SD Negeri 4 Tukadsumaga served as the research participants. A one-group pretest-posttest research strategy was used in this quantitative study. Before and after the PjBL model was used as a measuring instrument, literacy assessments were given. The data were analyzed using descriptive statistics and then shown as tables and histogram charts. The One-Sample Kolmogorov-Smirnov Test was used to test for normality, the Variance Homogeneity Test was used to test for homogeneity, and SPSS version 29.0 was used to examine statistical significance using a Paired Samples t-Test. The estimated t-value was more than the t-table value (13.549 > 1.699), and the two-tailed Sig value was less than 0.05, indicating that the alternative hypothesis (Ha) was accepted. In conclusion, after the adoption of the PjBL model, fifth-grade students at SD Negeri 4 Tukadsumaga showed a considerable improvement in their reading abilities.
project-based learning; literacy; elementary school
Efektivitas Model Pembelajaran Model Pembelajaran Role-Playing Dalam Meningkatkan Literasi Siswa Kelas 5 Di SD Negeri Celukan Bawang
This study aims to analyse the effectiveness of Role-Playing learning model in improving students' literacy skills in primary school. The subjects of this study were 17 grade 5 students from SD Negeri Celukan Bawang who followed a quantitative approach with a One Group Pretest-Posttest research design. Literacy tests were administered before and after the implementation of the Role-Playing learning model as a measurement tool. Descriptive statistics were used to analyse the data, which were then presented in the form of tables and histogram graphs. Normality test was conducted using Kolmogorov-Smirnov Test, homogeneity was tested with Variance Homogeneity Test, and statistical significance was analysed through Paired Samples t-Test using SPSS version 29.0 for Mac. The results showed that was accepted, with the calculated t value far exceeding the t table (33.803 > 2.120) and the two-tailed significance value less than 0.05. In conclusion, the literacy skills of grade 5 students of SD Negeri Celukan Bawang improved significantly after the implementation of the Role-Playing learning model. This study provides empirical evidence that the Role-Playing learning model is effective in improving the quality of student literacy at the basic education level.
Role-Playing Learning Model; Literacy; Primary School
Efektivitas Model Think-Pair-Share Dalam Meningkatkan Literasi Siswa Kelas 5 SD Negeri 3 Tinga-Tinga
This study aims to analyse the effectiveness of Think-Pair-Share (TPS) learning model in improving primary school students' literacy skills. The research subjects consisted of 25 grade 5 students at SD Negeri 3 Tinga Tinga, with a quantitative approach using the One-Group Pretest-Posttest research design. Data analysis was conducted through descriptive statistics presented in the form of tables and histograms. Inferential statistical analysis using Paired Samples t-Test, with data processing using SPSS version 29.0 for Mac software. The results showed that the alternative hypothesis (Ha) was accepted, with a t-count value of 35.025, which was much higher than the t-table value of 2.042, and a two-sided significance value (Sig. 2-tailed) <0.001, which was smaller than the significance level of 0.05. These results indicate that the application of the TPS model significantly improved the literacy skills of grade 5 students of SD Negeri 3 Tinga-Tinga. This study provides empirical evidence that collaboration-based learning models such as TPS are effective in improving students' literacy quality. The implications of this study emphasise the importance of implementing the TPS learning model to build relevant literacy skills and an interactive learning culture at the primary education level.
Think-Pair-Share Model; Literacy; Primary Education
Efektivitas Model Pembelajaran Inkuiri Dalam Meningkatkan Literasi Siswa Kelas 3 SD Negeri 4 Tukadsumaga
This study aims to analyse the effectiveness of inquiry learning model in improving students' literacy skills in primary school. The subjects of this study were 25 grade 3 students from SD Negeri 4 Tukadsumaga who followed a quantitative approach with a One Group Pretest Posttest research design. Literacy tests were administered before and after the implementation of the inquiry learning model as a measurement tool. Descriptive statistics were used to analyse the data, which were then presented in the form of tables and histogram graphs. Normality test was conducted using Kolmogorov-Smirnov Test, homogeneity was tested with Variance Homogeneity Test, and statistical significance was analysed through Paired Samples t-Test using SPSS version 29.0 for MAC software. The results showed that the alternative hypothesis (Ha) was accepted, with the calculated t value far exceeding the t table (45.643 > 1.711) and the two-tailed significance value less than 0.05. In conclusion, the literacy skills of grade 3 students of SD Negeri 4 Tukadsumaga improved significantly after the application of the inquiry learning model. This study provides empirical evidence that the inquiry learning model is effective in improving the quality of student literacy at the basic education level.
Inquiry Learning Model; Literacy; Primary School
Pengaruh Model Guided Discovery Learning Berorientasi Tri Pramana terhadap Keterampilan Berpikir Kritis dan Hasil Belajar IPAS Siswa Kelas IV SD
This study aims to: (1) analyze the differences in students' critical thinking skills and learning outcomes following the Tri Pramana-oriented guided discovery learning model and the direct learning model; (2) analyze the differences in students' critical thinking skills following the Tri Pramana-oriented guided discovery learning model and the direct learning model; and (3) analyze the differences in students' learning outcomes following the Tri Pramana-oriented guided discovery learning model and the direct learning model. To achieve these objectives, a quasi-experiment was conducted on grade IV elementary school students in Cluster 7, Buleleng District in the 2024/2025 academic year. This research design used a quasi-experiment with a pretest-posttest control group design. The population of this study was all grade IV elementary school students in Cluster 7, Buleleng District with a total of 320 students. Sampling in this study used a random sampling technique so that grade IV students of SD Negeri 6 Banyuning were obtained as the experimental group and grade IV students of SD Negeri 3 Banyuning as the control class. The instruments in this study were critical thinking skills tests and science learning outcome tests. The data obtained were analyzed using MANOVA. The results of the analysis showed; (1) there is a difference in critical thinking skills and science learning outcomes between groups of students who learn through the Tri Pramana-oriented guided discovery learning model and the direct learning model (F = 12.156; p < 0.05); (2) there is a difference in critical thinking skills between groups of students who learn through the Tri Pramana-oriented guided discovery learning model and the direct learning model (F = 15.677; p < 0.05); and (3) there is a difference in science learning outcomes between groups of students who learn through the Tri Pramana-oriented guided discovery learning model and the direct learning model (F = 14.619; p < 0.05).